Design Sprite animation colours too far apart?

C

chaslinux

Guest
I have two sprites that are essentially identical other than the top and middle part. One has a red top and one has a green top. Both have a layer of shading on top that takes over more of the red/green colour as the 4 animation animates.

The red sprite looks great, but something feels off with the green sprite. Both sprites are essentially identical. I used GIMP's Colour Map > Swap to change the green to red for each level.

I believe the problem is that the green I'm using as a base is too far off the shading colour. Previously it looked too close to the shaded colour so I swapped it for a darker green. Does this sound like it might be the problem - could colours too far apart cause something to appear jerky?
 

Yal

šŸ§ *penguin noises*
GMC Elder
Could you show us screenshots / GIFs of the problem? It's really hard to figure out what is happening if we need to imagine both the sprites and the visual corruption.
 
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