A
AwesomeAlvin
Guest
The game I am making is a top down shooter, where the player sprite rotates to the mouse position.
Whenever I spin the mouse quickly around the player, the game lags.
Here's what it looks like:
I've tried commenting out the code that rotates the player, but still no luck.
I've also tried getting rid of the view object that follows the mouse and player.
Any ideas?
thanks!
Whenever I spin the mouse quickly around the player, the game lags.
Here's what it looks like:
I've tried commenting out the code that rotates the player, but still no luck.
I've also tried getting rid of the view object that follows the mouse and player.
Any ideas?
thanks!