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Spine Sprite Textured Primitive or Skewed

obscene

Member
I use textured primitives to draw skewed shadows. This works beautifully until I use a spine sprite....

Code:
sprite_get_texture: not supported for skeleton based sprites
Now, I get why... it's not a texture. Best option I can think of is drawing the spine image onto a surface and then getting the texture from there. But that will be costly when I have many characters on screen. So.... ideas?
 
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