GMS 2 Spine export, accessing scaled suffixes

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Guest
Spine 2D has the ability to export to different scales under the “output” section at the bottom left. So you can have smaller and bigger sizes for HD vs Low Res etc. you can also define a suffix under each scale to access it in your game. However I can’t figure out how to access the different scales in code. Does Game Maker have the ability to utilize this nifty tool? Or am I stuck with exporting separate files with different names for different sizes every time?

 
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*Bump* seems so far like no one knows. Is spine even being updated for GM2 or is this a dying program and I'm just unaware.
 
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