S
sAint
Guest
I really need to get 2D bone animation software for my game. I want to have bone-driven events, characters moving their heads to look at things, and smooth transitioning between animations -- all awesome stuff that can't be achieved if I just import the frame-by-frame animations from any of the 2D bone options out there. Also, I'm going to have a LOT of characters loaded at once so I'm guessing I can push the number of loaded characters more with bones than with FBF.
I've been drooling over Spine Pro but $300 -- ouch. I could definitely do Essentials but I'm primarily a FBF animator and even though I'm using bones for the reasons I listed above, I still want the animations to really look the best that I can make them. One of the main focuses of my game is going to be the animations so I can't compromise on this.
I'm liking DragonBones and here's my question: can it really export to Spine format? I've been hearing that but I can't find anything to back that up on their website. If it does, does it play nice with GMS? (And GMS2 because I'll be getting that before the discount period ends). I don't want a bunch of headaches trying to get it to work right.
I've been drooling over Spine Pro but $300 -- ouch. I could definitely do Essentials but I'm primarily a FBF animator and even though I'm using bones for the reasons I listed above, I still want the animations to really look the best that I can make them. One of the main focuses of my game is going to be the animations so I can't compromise on this.
I'm liking DragonBones and here's my question: can it really export to Spine format? I've been hearing that but I can't find anything to back that up on their website. If it does, does it play nice with GMS? (And GMS2 because I'll be getting that before the discount period ends). I don't want a bunch of headaches trying to get it to work right.