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Legacy GM Spine animations missing pieces

Didjargo

Member
I realize that there is currently a compatibility issue going on between GM Studio and the latest version of Spine, and when I import a spine Json file, the compile reads "ERROR: json file is not a valid Spine animation...". However, I have found that despite that, the json files I import seem to still work... expect for one little problem. There seems to be an issue where when I used the "draw_skeleton" function in the "draw" event, it leaves out pieces of the spine animation, in my case- the feet. Odd because when I simply have the spine animation as the object's sprite_index, it doesn't seem to have this problem. Is there a solution to this or is "draw_skeleton" simply a function that I should avoid?
 

FrostyCat

Redemption Seeker
The Spine runtime on the current version of GMS (1.4.1757) isn't the latest, if your skeleton's feet uses latest functionality then no wonder it's gone.
 
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