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Legacy GM Spine Animation with more than one image for Atlas.

B

boxbuilder

Guest
hi everyone,
here's my question.
I'm using spine for handle animations in my game.
The animation handles many skins and it requires many images, so that the Atlas splitted all these images in two square 1024x1024.
Unfortunately it seems that Gamemaker doesn't support the "multiple images" feature that I suppose come with a more recent runtime, because it raise this error:

"ERROR: json file is not a valid Spine animation...
atlas file references >1 images'

any suggestion? I'd like to have a cost effective solution.

thanks!

Nic.
 
W

Wonamik

Guest
its easy to solve you just need to change the texture page size to 2048*2048 in Global Game Settings
 
B

boxbuilder

Guest
its easy to solve you just need to change the texture page size to 2048*2048 in Global Game Settings
Unfortunately I can't, my target is html5 and for mobile I can handle only 1024x1024 images.
 
Last edited by a moderator:
W

Wonamik

Guest
hmm... then probably split him up into 2 animations, one with half the skins and the other with the other half, thats what I would done.
 
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