B
boxbuilder
Guest
hi everyone,
here's my question.
I'm using spine for handle animations in my game.
The animation handles many skins and it requires many images, so that the Atlas splitted all these images in two square 1024x1024.
Unfortunately it seems that Gamemaker doesn't support the "multiple images" feature that I suppose come with a more recent runtime, because it raise this error:
"ERROR: json file is not a valid Spine animation...
atlas file references >1 images'
any suggestion? I'd like to have a cost effective solution.
thanks!
Nic.
here's my question.
I'm using spine for handle animations in my game.
The animation handles many skins and it requires many images, so that the Atlas splitted all these images in two square 1024x1024.
Unfortunately it seems that Gamemaker doesn't support the "multiple images" feature that I suppose come with a more recent runtime, because it raise this error:
"ERROR: json file is not a valid Spine animation...
atlas file references >1 images'
any suggestion? I'd like to have a cost effective solution.
thanks!
Nic.