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HTML5 Spine 2d animation goes bananas with image_xscale

S

Spell Power

Guest
Hello fellow game makers.

I have a character created from Spine 2D. The skeletal was created without the use of IK's. (FK only)

Currently, I'm using image_xscale to flip the character, which work as intended when compiled to windows.

In HTML5 it go bananas...



I was wondering if any of you have encountered same issue and have a possible solution for it.

- Thanks in advance.
 
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