Niels
Member
Hi everyone,
I'm making a 64 x64 sprite for my player character in my 2d platformer.
I'm running the game on 60fps and I'm working on the following animations:
-idle stance
-run right
-run left
-jump right
-jump left
-attack right
-attack left
- crouch right
-crouch left
-fall right
-fall left
-shieldblock right
-shield block left
-crouched shield block right
-crouched shieldblock left
I'm drawing my sprites in paint.NET and too be honest its taking FOREVER to draw al frames..
Is there any way to speed it up, or a year software that will help me make it easie
I'm making a 64 x64 sprite for my player character in my 2d platformer.
I'm running the game on 60fps and I'm working on the following animations:
-idle stance
-run right
-run left
-jump right
-jump left
-attack right
-attack left
- crouch right
-crouch left
-fall right
-fall left
-shieldblock right
-shield block left
-crouched shield block right
-crouched shieldblock left
I'm drawing my sprites in paint.NET and too be honest its taking FOREVER to draw al frames..
Is there any way to speed it up, or a year software that will help me make it easie