T
Thomas N
Guest
Hello,
after compiling for testing inside GM everything works as expected, but when I compile the game (without any changes) as a zip file and run it outside GM the speed of everything changes and is nearly doubled. I checked some variables (physics speed of some objects, room_speed, game speed fps) but they stay the same in both cases.
Another strange behaviour is, when I run it outside GM (with the wrong speed) and press a key to leave the fullscreen and then go back to the game/fullscreen the speed changes to what I want it to be.
I tried for hours to find out what happens but could not find a solution. Hope you can help!?
after compiling for testing inside GM everything works as expected, but when I compile the game (without any changes) as a zip file and run it outside GM the speed of everything changes and is nearly doubled. I checked some variables (physics speed of some objects, room_speed, game speed fps) but they stay the same in both cases.
Another strange behaviour is, when I run it outside GM (with the wrong speed) and press a key to leave the fullscreen and then go back to the game/fullscreen the speed changes to what I want it to be.
I tried for hours to find out what happens but could not find a solution. Hope you can help!?