Thank you. Fingers crossed that your employer blocked it because my web address contains the word "games" (opposed to a glitch in the matrix.)Hey that is a cool concept! Unfortunately the page doesn't load at work, will have to give it a shot once I get home.
Thank youu.Yep, agree with others. This is cool.
You make some really good points. Thank you for the thoughtful review.I like it a lot...Definitively needs some Space Invader inspired sounds.
Cool how the ship's shield shrinks when a ball bounced off it.
How about a way to initiate an attack...so there's no downtime waiting for a ship to
fire upon you (Example: Clicking on one of the ships)
Did you notice that the UFO drops you power-ups? (The white one gives you missiles.) But even still - I agree. There's a bit too much "waiting around." Hindsight is always 20/30 but if I had it to do over again I'd add "stacking power-ups" and replace good old-fashioned RNG with an adaptive difficulty controller. ¯\_(ツ)_/¯How about a way to initiate an attack...so there's no downtime waiting for a ship to fire upon you (Example: Clicking on one of the ships
I made a conscious decision to remove the bounding box because I feel that it doesn't make sense for a game set in space.Would like to play a 2nd version of this game...where the ball stayed on screen (bounced off the sides)...
You'd lose a life if the main ball got past you.
I've been kicking around a second version with:This secondary game could also have other classic game inspired breakout levels...examples:
Tetris, Galaga, Pacman etc...
PS: That game looks really fun. Thanks for showing it to me.
Cheers. Glad that I've inspired you to create something new. Those are some really creative ideas, and I look forward to seeing what you do with them. Keep me posted.Your Galaga idea sounds good...
Super quick mock ups of what an Asteroid, Pacman and Tetris level could look like...
Asteroids: Survive a wave of asteroids that drop from the top / top sides of the screen (Weapon would maybe stay on / autofire to keep this level fair)
You'd die if your main ball got past you...or you got hit by an asteroid.
Pacman: Pacman himself would be a (rotating) ball that you hit with your paddle. All the blue walls would be breakable. Hit / gather all the
white dots to complete the level. Hit a ghost...and Pacman would get flung towards the ground at a fast speed...with his momentum slowly going back
to normal after a few paddle hits. Hit a power dot and you could eat the ghosts for a few seconds. To keep the level fair, Paman's enemies would
stay from the middle to the top of the screen.
Tetris: Survive a wave of dropping blocks (They'd drop no further than the center of the screen). Maybe a column would fall down 1 level if you hit
the block underneath it. You'd die if the ball got past you...or you allowed the bricks to stack to the top of the screen. Maybe even allow the player
to manipulate / move the dropping blocks with WASD or the Arrow Keys.
Note: Your game has inspired me to maybe try and make something like this...(Probably just the Pacman level because that would be easiest
Have you had a chance to try it at home?Hey that is a cool concept! Unfortunately the page doesn't load at work, will have to give it a shot once I get home.
Funny you should mention that... @Bearman_18 recommended GameJolt to me, as well. I've looked into it and I think that it's going to work swimmingly. I especially like the fact that I'm able to upload my own (HTML) portfolio website. Do you know if it's possible to upload a MySQL database to GameJolt (needed for the high-score table to function.) It's not a deal-breaker if I can't - but it would be literally perfect if I can.
Maybe none of my business, but why aren't you renewing the website?
@Desert Dog Dog just took the throne. No contest.All kneel before Dog!
I've been hosting it since 2014 at ~ $120 per year. The website alone has run me ~ $600 out of pocket... and hasn't generated even one cent of revenue. I'm in a very tough spot financially this year: It wouldn't make sense to renew it for another year (even if I could afford to do so.) There are other things I can't afford (car insurance, health insurance, etc.) which are higher priorities right now...Maybe none of my business, but why aren't you renewing the website?
Fair enough. @Bearman_18 and I are discussing possibilities (an updated version and/or an Android app.) That's definitely something I'll keep in mind moving forward. Do you have any other comments or suggestions? I believe you're one of a small handful who have reached the "soft cap."I think it was the fourth, although I can't quite remember. Probably for this kind of 'infinite' game, would be a good idea to save the level number alongside the score.
I'd say the main thing for me was the balance was off. Like you had all the ingredients, but hadn't quite mixed them together right. Kind of like you baked a cake for two people, one of them is gluten intolerant, and the other one is allergic to nuts, but your cake is not gluten free, and you've mixed nuts through it. It looks great, but it just isn't made for the person who has to eat it.Fair enough. @Bearman_18 and I are discussing possibilities (an updated version and/or an Android app.) That's definitely something I'll keep in mind moving forward. Do you have any other comments or suggestions? I believe you're one of a small handful who have reached the "soft cap."