Is there any word on when source control will be available in GMS2? I noticed the help file's instructions show options to set it up that don't currently exist in the IDE. I also noticed one of my favorite (read: least favorite) lines in the helpfile: I'll also say, this language is kind of confusing to me. On the licenses page of my account, it says nothing about a "trial" license. To me, a trial communicates a temporary and typically free version of a program, not an early access license. Am I missing something here? Or is that an error in the helpfile? (I've also noticed shaders use similar language in the helpfile, and I've had trouble getting them work. But that is likely my own error, since I don't know much about shaders yet) Thanks.