Fielmann
Member
When I export the game to HTML5, a sound seems to get "corrupt" so that it plays two or three times, even though it should only play once.
No errors in the console.
The problem only occurs when the actual HTML5 build is uploaded on the server and accessed by a web browser. If I start the game from within Gamemaker (debug mode or not) it does not happen.
The problematic sound varies from build to build unpredictably. Sometimes I get lucky and no sound has this problem.
Does anyone have an idea as to the causes or fixes of this?
Thank you!
No errors in the console.
The problem only occurs when the actual HTML5 build is uploaded on the server and accessed by a web browser. If I start the game from within Gamemaker (debug mode or not) it does not happen.
The problematic sound varies from build to build unpredictably. Sometimes I get lucky and no sound has this problem.
Does anyone have an idea as to the causes or fixes of this?
Thank you!