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Question - IDE Sorting music files into folders on Export

KishSquared

Member
Hey all! When I export my game as a ZIP, it places the .exe file into the same folder as every one of the 50+ music files. Is there a way to sort these files into a separate folder so it's easy to find the executable?
 

Fern

Member
You can include them as Included Files and stream them, or you can simply not use the Compressed - Streamed option for your music.
 

KishSquared

Member
Okay thanks, I'll look into those options. What does this end up accomplishing? I'm not clear on what streaming means within this context.

And is there really not a way to simply sort the assets into folders?
 

Fern

Member
Okay thanks, I'll look into those options. What does this end up accomplishing? I'm not clear on what streaming means within this context.

And is there really not a way to simply sort the assets into folders?
If you use the built in audio system for including sound/music you generally would want to use audio groups and no customer cares about how sounds are sorted. They just launch the game and play it. Streaming audio allows you to play a sound without having to load the entire thing into memory. This means it's streamed off of storage rather than from memory. Up to you and your needs.
 
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