hello guys, well I have a problem and a doubt at the same time. I'm creating a menu system that works great, but I'm having to deal with font and room changes. The camera resolution is much higher in the menu room than in the phase room for example (where the game basically rolls):
as you can see, the font doesn't lose quality when it's in this selection menu room, because the camera size is quite big (1360x768) but when I change rooms and go to the phase room:
the quality goes down a lot, and I don't know how to fix it. I tried using a surface to see if I could simulate a different size and see if the font improved but it didn't seem to help.
how to get around this problem? How do you make a "beautiful" and nice menu in a different size? I appreciate any help
as you can see, the font doesn't lose quality when it's in this selection menu room, because the camera size is quite big (1360x768) but when I change rooms and go to the phase room:
the quality goes down a lot, and I don't know how to fix it. I tried using a surface to see if I could simulate a different size and see if the font improved but it didn't seem to help.
how to get around this problem? How do you make a "beautiful" and nice menu in a different size? I appreciate any help