X
Xaron
Guest
Dear all,
I'm new here and never used Gamemaker Studio before. Just downloaded the trial and like what I see. I've used Unity before (released a pretty successful (for me) mobile 3d game) and have used Monkey for another 8 released 2d mobile games.
I want to make more 2d games but as the title says I have more a pure programmer background, C++/C# and NO visual editor stuff (well beside Unity). This question might sound weird but as a programmer, is it easy to grasp all these visual concepts?
1) Are there any known issues/limitations with GMS?
2) I guess stuff like Admob and IAPs are working out of the box?
3) What about networking, does UDP/TCP socket stuff work (server will be done in C++ or C#) for all platforms?
4) What is the size of an empty APK for Android?
Thanks so much and hello from a probably new member.
Oh and btw: I LOVE that you use Xenforo! What a nice forum softoware!
I'm new here and never used Gamemaker Studio before. Just downloaded the trial and like what I see. I've used Unity before (released a pretty successful (for me) mobile 3d game) and have used Monkey for another 8 released 2d mobile games.
I want to make more 2d games but as the title says I have more a pure programmer background, C++/C# and NO visual editor stuff (well beside Unity). This question might sound weird but as a programmer, is it easy to grasp all these visual concepts?
1) Are there any known issues/limitations with GMS?
2) I guess stuff like Admob and IAPs are working out of the box?
3) What about networking, does UDP/TCP socket stuff work (server will be done in C++ or C#) for all platforms?
4) What is the size of an empty APK for Android?
Thanks so much and hello from a probably new member.
Oh and btw: I LOVE that you use Xenforo! What a nice forum softoware!