D
DheReaper
Guest
Hello , I'm a new user here on gmc , i did played with gms for a month and now i feel kinda ready to start and develop a game .
But i have some questions for you , to see what others like cause i won't be the only person who will play the game
The type of game : 2D hack and slash side scrooling rpg game .
The graphics would be something similar to this photo .
So , now lets get started with some questions
Q1 : Would you prefer to upgrade manually the stats after each level or to be automatically ?
Q2 : Being able to use only 4 skills in combat , and in town to change skills that can be used in combat is a good idea ?
Q3 : Making large maps for the game to feel more open will impact the fps or performance of the game ?
Q4 : Enemies being more smart and being able to block and make some combos , do you like this ?
Q5 : Quality > quantity or quantity > quality ?
Q6 : What coop ? 2 players same pc or server based ? Also ... 2 players coop or up to 4 players ?
Q7 : Upon death , what should happen ? Respawn imediatly or turn into ghost and go to a respawn shirine . (For coop you can be revived , if all players are dead , insta teleport at a shirine )
Q8 : Is it better to release the game early and add more stuffs later ?
Q9 : If i can , should i release it to ps , xbox and android too ?
Q10 : Should player be able to change chars during mid game or need to start a new game ?
Q11 : Is it a good idea to make a test room to see every class skills ? (For the player , so that they know what skills and combos every class have . Or maybe a little inteo of all chars ?)
Q12 : Colectibles cards with cg's and some achievements are good or not ?
Q13 : I do realise that there would be hackers ... what options do i have to combat them ? Or should i just don't do anything against them ? I think that a real gamer will play to enjoy not to 1 hit win and have tons of money .
Q14 : What resolution should i use ? 720p seems a little big for the first game .
Q15 : Should there be pets who only folow you all the game ? (They just follow you , and maybe look cool)
Q16 : Gamepad suport whould you like this ?
Q17 : free to play with buy to play ?
F2p means no free dlc or other stufs .
B2p means free dlc and expansions .
Q18 : A donate button into option or help menu , will this make you donate at least 1$ if game is good and you enjoy it ?
Q19 : Releasing alpha and beta demo's are a good idea to make the games popularity to rise ?
Q20 : how to combat cracking ?
Q21 : Bgm should be 8 bit or normal music like dubstep or something that will fit the gameplay ?
Q22 : If things go really good , should there be an options for players to pay real money so that theyr concept for class or enemy reach in game ? (Also really expansive xD and only when game is almost finished . Also theyr idea will be evaluated then they will be charged )
Q23 : Game should be release on steam ? Or where ?
Also sry for my english ...
For now plans are like this : 1 class 5 enemies 1 boss 2-4 maps .
But i have some questions for you , to see what others like cause i won't be the only person who will play the game
The type of game : 2D hack and slash side scrooling rpg game .
The graphics would be something similar to this photo .
So , now lets get started with some questions
Q1 : Would you prefer to upgrade manually the stats after each level or to be automatically ?
Q2 : Being able to use only 4 skills in combat , and in town to change skills that can be used in combat is a good idea ?
Q3 : Making large maps for the game to feel more open will impact the fps or performance of the game ?
Q4 : Enemies being more smart and being able to block and make some combos , do you like this ?
Q5 : Quality > quantity or quantity > quality ?
Q6 : What coop ? 2 players same pc or server based ? Also ... 2 players coop or up to 4 players ?
Q7 : Upon death , what should happen ? Respawn imediatly or turn into ghost and go to a respawn shirine . (For coop you can be revived , if all players are dead , insta teleport at a shirine )
Q8 : Is it better to release the game early and add more stuffs later ?
Q9 : If i can , should i release it to ps , xbox and android too ?
Q10 : Should player be able to change chars during mid game or need to start a new game ?
Q11 : Is it a good idea to make a test room to see every class skills ? (For the player , so that they know what skills and combos every class have . Or maybe a little inteo of all chars ?)
Q12 : Colectibles cards with cg's and some achievements are good or not ?
Q13 : I do realise that there would be hackers ... what options do i have to combat them ? Or should i just don't do anything against them ? I think that a real gamer will play to enjoy not to 1 hit win and have tons of money .
Q14 : What resolution should i use ? 720p seems a little big for the first game .
Q15 : Should there be pets who only folow you all the game ? (They just follow you , and maybe look cool)
Q16 : Gamepad suport whould you like this ?
Q17 : free to play with buy to play ?
F2p means no free dlc or other stufs .
B2p means free dlc and expansions .
Q18 : A donate button into option or help menu , will this make you donate at least 1$ if game is good and you enjoy it ?
Q19 : Releasing alpha and beta demo's are a good idea to make the games popularity to rise ?
Q20 : how to combat cracking ?
Q21 : Bgm should be 8 bit or normal music like dubstep or something that will fit the gameplay ?
Q22 : If things go really good , should there be an options for players to pay real money so that theyr concept for class or enemy reach in game ? (Also really expansive xD and only when game is almost finished . Also theyr idea will be evaluated then they will be charged )
Q23 : Game should be release on steam ? Or where ?
Also sry for my english ...
For now plans are like this : 1 class 5 enemies 1 boss 2-4 maps .
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