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Some issues about pausing

A

Artwark

Guest
I did the following for the pause object for the game

Create Event

pause = 0;

Left Mouse button event

if(!pause)
{
pause = 1;
instance_deactivate_all(true);
}
else
{
pause = 0;
instance_activate_all();
}

I placed the object pause in the main game room along with the pause room. When I play in those rooms, the object doesn't appear but I can click on the positions and it still functions. How to make the object appear on the room during gameplay?
 

RangerX

Member
What is that object you want to appear? Your pause menu that should appear when you click the left mouse button?
What are those "positions" you click on when you play?

You description is not clear at all, this all could mean tons of different things. Give us more detail. How is your pause menu design working? Is there other related code? What is your desired behavior and what do you get right now?
 
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