P
Prometheuss
Guest
Hello, GameMaker Community,
Hopefully I posted in the right forum section, I can be a bit clumsy and absent-minded.
I have just some minor things needed for scripting:
In my game I have (2D) cells that live and mutate, and I have a system for mutation-
Cells reproduce every 1 sec, and die after 10 sec. (Cells immediately vanish after dying)
Each cell that is born has a 25% chance to mutate.
There are X and Y traits...
X: Moves Y: Does not move
X: Does not conjoin with other cells Y: Conjoins with other cells
X: Attacks Y: Does not attack
Each time a cell mutates, it is born with a random mixture of X and Y traits.
So, perhaps someone could provide me scripts that take care of these things? Thanks a lot in advance, I heavily appreciate any help that comes my way!
Hopefully I posted in the right forum section, I can be a bit clumsy and absent-minded.
I have just some minor things needed for scripting:
In my game I have (2D) cells that live and mutate, and I have a system for mutation-
Cells reproduce every 1 sec, and die after 10 sec. (Cells immediately vanish after dying)
Each cell that is born has a 25% chance to mutate.
There are X and Y traits...
X: Moves Y: Does not move
X: Does not conjoin with other cells Y: Conjoins with other cells
X: Attacks Y: Does not attack
Each time a cell mutates, it is born with a random mixture of X and Y traits.
So, perhaps someone could provide me scripts that take care of these things? Thanks a lot in advance, I heavily appreciate any help that comes my way!
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