GML [SOLVED] Writing into included .txt

S

SamSam

Guest
Hi, I am trying to figure out the theme of the GAAAAAAAAME JAAAAAAAM !

I am making a small software wich reads a word list, and writes the 8 characters words in another file. Both files are included .txt.
Code:
analysedWord = "0";
fileRead = file_text_open_read("sourceList.txt");

{ do {
    analysedWord = file_text_read_string(fileRead);
    file_text_readln(fileRead);
    
    if (string_length(analysedWord) == 8) {
        fileWrite = file_text_open_append("resultList.txt");
        file_text_write_string(fileWrite, analysedWord);
        file_text_writeln(fileWrite);
        file_text_close(fileWrite);
    }
} until(file_text_eof(fileRead)) }

file_text_close(fileRead);
The problem is I can't get the string to write itself into resultList.txt. I have debug checked everything else so the error is in there :
Code:
fileWrite = file_text_open_append("resultList.txt");
        file_text_write_string(fileWrite, analysedWord);
        file_text_writeln(fileWrite);
        file_text_close(fileWrite);
Thank you for your help !
 

FrostyCat

Member
The resultList.txt with the appended content is in %localappdata%\GameName or %appdata%\GameName (depending on what you specified for Options > Windows > Save Location), not in your project's Included Files.

Is this your first day with the GMS sandbox?
 
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SamSam

Guest
Oh man can't get used to it. Thanks a lot !

Is this your first day with the GMS sandbox?
No, actually all my recent issues have been related to this. It's like something in my mind is stuck about this system...
 
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