S
Sorry_For_Dumb_Questions
Guest
I couldn't figure out why :/
here is 2 object i used;
objplayer : camera follows him
objhealthbar : an image i want to see always screen's 100,100 position (not room coordinate, view's 100,100 coordinate i mean)
The problem : when objplayer (and screen) moves, objhealthbar moves little bit like 100,100 -> 105,105
//// THE CODES /////
#### objplayer . CREATE EVENT
view_camera[0] = camera_create_view(0,0,1920,1080,0,objplayer,-1,-1,100,100);
#### objplayer . STEP EVENT
switch keyboard_key
{
case vk_left : x -= 10; break;
case vk_right : x += 10; break;
case vk_up : y -= 10; break;
case vk_down : y += 10; break;
}
----------------------------------------------------------------------------------------------------
##### objhealthbar . STEP EVENT
x = camera_get_view_x(view_camera[0]) + 100;
y = camera_get_view_y(view_camera[0]) + 100;
how can i fix this?
here is 2 object i used;
objplayer : camera follows him
objhealthbar : an image i want to see always screen's 100,100 position (not room coordinate, view's 100,100 coordinate i mean)
The problem : when objplayer (and screen) moves, objhealthbar moves little bit like 100,100 -> 105,105
//// THE CODES /////
#### objplayer . CREATE EVENT
view_camera[0] = camera_create_view(0,0,1920,1080,0,objplayer,-1,-1,100,100);
#### objplayer . STEP EVENT
switch keyboard_key
{
case vk_left : x -= 10; break;
case vk_right : x += 10; break;
case vk_up : y -= 10; break;
case vk_down : y += 10; break;
}
----------------------------------------------------------------------------------------------------
##### objhealthbar . STEP EVENT
x = camera_get_view_x(view_camera[0]) + 100;
y = camera_get_view_y(view_camera[0]) + 100;
how can i fix this?