Legacy GM [SOLVED] (vertex buffer and d3d) Weird lines between textures


Before I reinstalled Win10 on my laptop there were no lines

In the old Win10 the lines showed up when I set display_reset higher than 0 but only on d3d models
Now the same lines are showing up on all textures even when display_reset is 0

I didn't make any code changes. I really just opened the old project

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