No23Astral_Shore
Member
I'm new to GMS2, I make an object which have initial sprite , but I want this object to combine more sprites in some circumstance...
So I use "draw event" in this object and write things like:
draw_self;
draw_sprite(……);
draw_sprite(……);
...
but in this way, this object's collision mask will not change, just like the initial sprite.
I was wondering if there is a way to combine the collision mask too? Thank U!
So I use "draw event" in this object and write things like:
draw_self;
draw_sprite(……);
draw_sprite(……);
...
but in this way, this object's collision mask will not change, just like the initial sprite.
I was wondering if there is a way to combine the collision mask too? Thank U!