S
ShuDiZo
Guest
I've got another method using collisions with objects, state system and alarms. But the player slides across the object instead of falling off.
Notice, this is not a platform game.
What I need help with specifically, is detecting the players physical x and physical y variable. Checking if the player is off the ground and if the player is in its dash state. Is there a better way of detecting the players position? Thank you in advance
Notice, this is not a platform game.
What I need help with specifically, is detecting the players physical x and physical y variable. Checking if the player is off the ground and if the player is in its dash state. Is there a better way of detecting the players position? Thank you in advance