I've been trying to get a feel for how gesture events behave, so I created an object that alternates color between red and blue when tapped and turns yellow when double-tapped. It works just fine, except: The app seems to only accept a tap about every third of a second, or multiple taps that occur at the exact same time. This means quick double-taps don't register, so I have to wait a short moment for the second tap to register and trigger the double-tap event. Also, I'm unable to rapidly change the color of the object by tapping quickly. I feel like this could present major problems in the future. Is there something wrong with my setup or is this just how GameMaker Studio is? Have any of you also encountered this? I also had this problem in GMS 1.4. Even if you don't have this problem, I'd be interested to know. I've tried building with both VM and YYC, and even running an installed APK. Same problem.