T
This Thing
Guest
Hi my game is simple so far: Top Down view where you navigate an orb with WASD.
My problem is that I need different other objects to stick to my o_player. In this case a o_gun.
I went about it by adding this in the Step Event:
What can cause this? I have no clue where to look for code that might cause this and I am in no way close a pro. I am still learning. Any help is much appreciated and I will provide any more info if needed!
My problem is that I need different other objects to stick to my o_player. In this case a o_gun.
I went about it by adding this in the Step Event:
x = o_player.x;
y = o_player.y;
However, it acts as if I put it into the Begin Step and the o_gun kind of 'drags' with the player. The o_gun's movement seems delayed. I usually put such objects into Begin Step if I want that specific 'drag' effect, but in this case it is important that o_gun moves with o_player without the delay/drag.y = o_player.y;
What can cause this? I have no clue where to look for code that might cause this and I am in no way close a pro. I am still learning. Any help is much appreciated and I will provide any more info if needed!