F
Ferrettomato
Guest
My game has its application surface resized to match the view (the view is 192x192, and the application surface is also 192x192). Sprites appear properly for the most part without needing any custom drawing, but occasionally objects that the view isn't centered on are sort of shifted by one pixel on the sprite sheet, as shown below:
With the glitch:
~~~
Without the glitch, like it sometimes is:
How can I fix this? Is there any code I need to share for more info?
With the glitch:
~~~
Without the glitch, like it sometimes is:
How can I fix this? Is there any code I need to share for more info?