C
C4llThSamu
Guest
I wanted to flip my character when he moved to the sides,so i used the following code :
if (hsp != 0) image_xscale = sign(hsp);
Its working well,but the problem is : The sprite gets thinner when image_xscale is negative,and thicker when is positive,how do i fix this? (Stupid question,probably...)
Normal Sprite / Thinner Sprite
if (hsp != 0) image_xscale = sign(hsp);
Its working well,but the problem is : The sprite gets thinner when image_xscale is negative,and thicker when is positive,how do i fix this? (Stupid question,probably...)
Normal Sprite / Thinner Sprite
Attachments
-
1.3 KB Views: 18
-
1.1 KB Views: 20