Hello, I've run into a strange problem that I've never encountered before in GMS1. I simply added in a sound file and told an object to play it, but it wouldn't. It won't even play the Windows error noise. The sound level for the application is all the way up in my volume mixer, I've checked the project folder and the sound files are all there and functional, they play in the sound preview, I've opened up other Game Maker projects and their sounds work fine, I've used both audio_play_sound() and sound_play() and neither work.
I've been working in GM since GM4 and I've never encountered a problem like this. Has anyone ever experienced this? I wanted to possibly get an answer from the community before I take this to the Yoyogames help desk.
I've been working in GM since GM4 and I've never encountered a problem like this. Has anyone ever experienced this? I wanted to possibly get an answer from the community before I take this to the Yoyogames help desk.