T
tamation
Guest
When I have small objects (Around 16x16 in width) being drawn onto a 1280x720 surface, with a view in room of about 160x90, the objects will appear blurry/jittery when moving at a speed of 1. I know it's because they have to travel a longer distance in pixels being drawn so much bigger, but is there any better way of optimizing movement to prevent this from happening?
Right now I'm just using x+= for movement.
Right now I'm just using x+= for movement.