Now the problem here is that I have the camera panning when
obj_playerreaches the very edge of the camera.
What I was expecting was the camera starting to pan when
obj_playerreaches the VERY MIDDLE of the screen,
and when the camera reaches the edge of a room,
obj_playerwill move to a different position as shown in the GIF. I forgot how to perform such thing.
Here are the properties I currently have running.
VIEWPORT 0 - Visible:
X and Y Pos: 0 Width: 320 Height: 240
Viewport 0 Properties:
X and Y Pos: 0 Width: 640 Height: 480
obj_player, Hor. Border: 32 Ver. Border: 32 Hor. Speed: -1 Ver. Speed: -1
What do I do?