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Ole Marius Andersen
Guest
Hello! I'm experiencing some issues trying to rotate an object.
I have it so the rotation is set when it's created, and then it rotates based on the direction it is facing.
All of that is working fine, except for one little problem. The rotation adjustment that happens when it is
created is always one frame late or so. It points to the right (0 rotation) for a frame, and then it updates to whatever the correct direction is.
Anyone got any ideas as to what may be the problem? I'll attach the project for easier helping.
http://host-a.net/u/Jimmy/arrowPhysics.gmx.zip
I have it so the rotation is set when it's created, and then it rotates based on the direction it is facing.
All of that is working fine, except for one little problem. The rotation adjustment that happens when it is
created is always one frame late or so. It points to the right (0 rotation) for a frame, and then it updates to whatever the correct direction is.
Anyone got any ideas as to what may be the problem? I'll attach the project for easier helping.
http://host-a.net/u/Jimmy/arrowPhysics.gmx.zip