Trisuniel
Member
So I'm fairly new in using the tileset editor in GameMaker Studio 2 and trying to make the most out of it. I was wondering if there is a way to be able to have it so let's say you want to place a grass tile down, it can select from a list of grass tiles that can all work together. That way the tiles don't look like they are repeating and look more natural. I'm not talking about auto tiling, I already know how that works.
If not, I'll probably just code something to convert everything in game but it would be nice to be able to do said thing in the editor so I can see how it would before.
If not, I'll probably just code something to convert everything in game but it would be nice to be able to do said thing in the editor so I can see how it would before.