Gigicom
Member
Hello,
I am trying to "put" an obj_Slot over a draw_sprite(inventory, [...]).
I am drawing the sprite of the inventory in the obj_Player which has a depth of 200. The obj_Slot has a depth of 0.
But for some reason, the sprite is still drawn over the slot and I can't find a solution for this...
I also checked the values of the two objects in the debugger, but nothing changed.
I'd be very grateful for any help
I am trying to "put" an obj_Slot over a draw_sprite(inventory, [...]).
I am drawing the sprite of the inventory in the obj_Player which has a depth of 200. The obj_Slot has a depth of 0.
But for some reason, the sprite is still drawn over the slot and I can't find a solution for this...
I also checked the values of the two objects in the debugger, but nothing changed.
I'd be very grateful for any help