Hi! In GMS1.4 I always drew my HUD using this code: Code: draw_healthbar(view_xview+32,view_yview+32,view_xview+256,view_yview+50,global.playerhealth,c_black,c_red,c_green,0,false,true); But I am aware that this no longer works for making my healthbar follow the view. I have tried: Code: view_camera and Code: view_xport but still can't get the HUD to move with the camera. Can anyone help me with a new way to tackle this? Cheers!