K
krispydrink
Guest
Hi there, non-programmer here teaching myself GM2 - I've set up a system to count how much currency my player has, however, there's a way to trigger the count twice on each chest object if the player collides then re-collides with the chest object before it's animation is done playing, which is obviously not ideal. I'm a bit stumped as to the best way to fix this. Any tips are very much appreciated!