J
Jackwharton
Guest
Hey people not sure if this is the place to post this help request
invisible boxes are being used so if a player taps one of them the player object will move to that location providing no collision is detected.
(If I should be using gml generated bounding boxes let me know)
I want to pause tap gestures until the player object has moved to its tapped location as I am using different sprite animations and don't want the game to overload.
However I have drag gestures on other objects that I wish to be constantly enabled so the solution can't affect that.
invisible boxes are being used so if a player taps one of them the player object will move to that location providing no collision is detected.
(If I should be using gml generated bounding boxes let me know)
I want to pause tap gestures until the player object has moved to its tapped location as I am using different sprite animations and don't want the game to overload.
However I have drag gestures on other objects that I wish to be constantly enabled so the solution can't affect that.