AriesGames
Member
Hello everybody,
I am wondering if there is a way to create multiple collision masks for the same instance of an object.
Or if there is a way to change the size of the same collision mask as you need it?
I have a 2.5D game and for example the movement collision mask will be different from the shooting one.
The movement one will be at the base of the instance while the shooting one somewhere around the middle of the instance.
Here is an example, which obviously can't have the same collision mask.
I still need to rethink the shooting collision, but the principle is the same.
Thanks for the help.
I am wondering if there is a way to create multiple collision masks for the same instance of an object.
Or if there is a way to change the size of the same collision mask as you need it?
I have a 2.5D game and for example the movement collision mask will be different from the shooting one.
The movement one will be at the base of the instance while the shooting one somewhere around the middle of the instance.
Here is an example, which obviously can't have the same collision mask.
Thanks for the help.