Johan Vinet
Member
Hi there!
My proto is crashing and this is the error I got:
"C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.0.3.36/windows/Runner.exe exited with non-zero status (-1073741819)
elapsed time 00:00:29.1159824s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.0.3.36/bin/Igor.exe" -options="C:\Users\lordy\AppData\Local\Temp\GameMakerStudio2\build.bff" -- Windows Run started at 2017-01-18 22:14:13"
Some context:
Room1 (my menu), a CVS is loaded with all the parameters for each level of the game. Grid is perfect: you pick a level, press a button (I destroy the ds_grid), go to the level (Room2) with all the good parameters, everything is fine.
Then you die/win, go back to the Menu (Room1), the CSV is reloaded. But, when you pick a level and press the button again, the game crash without even going to the other room.
When I remove this particular CSV importation and assign arbitrary values to the levels parameters, everything is fine. That's why I thought it could be related to this CSV or to the load_csv() function.
Curious thing is: I'm still importing a bigger CSV elsewhere in the game (for randomly generating my levels playfield) and it never crashed the game.
I'd appreciate any help ! Thx !
My proto is crashing and this is the error I got:
"C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.0.3.36/windows/Runner.exe exited with non-zero status (-1073741819)
elapsed time 00:00:29.1159824s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.0.3.36/bin/Igor.exe" -options="C:\Users\lordy\AppData\Local\Temp\GameMakerStudio2\build.bff" -- Windows Run started at 2017-01-18 22:14:13"
Some context:
Room1 (my menu), a CVS is loaded with all the parameters for each level of the game. Grid is perfect: you pick a level, press a button (I destroy the ds_grid), go to the level (Room2) with all the good parameters, everything is fine.
Then you die/win, go back to the Menu (Room1), the CSV is reloaded. But, when you pick a level and press the button again, the game crash without even going to the other room.
When I remove this particular CSV importation and assign arbitrary values to the levels parameters, everything is fine. That's why I thought it could be related to this CSV or to the load_csv() function.
Curious thing is: I'm still importing a bigger CSV elsewhere in the game (for randomly generating my levels playfield) and it never crashed the game.
I'd appreciate any help ! Thx !