R
RetroGameFan
Guest
I just took a look at the Help file that came with Game Maker Studio 1.4, and I'm a little bit unsure of the precise point to start at, as I want to learn GML step by step beginning with the basics. I have a fairly good idea of the workings of Game Maker (particularly sprites, objects, and rooms), but between none and very little knowledge of GML itself.
The Help File is divided into four sections: Introduction, Using Game Maker, Advanced Use, and Reference. It seems to me that the place to start is the Reference section, but I'm not quite 100% sure. Am I right on target, or is there a better approach? Any feedback will be appreciated.
The Help File is divided into four sections: Introduction, Using Game Maker, Advanced Use, and Reference. It seems to me that the place to start is the Reference section, but I'm not quite 100% sure. Am I right on target, or is there a better approach? Any feedback will be appreciated.