L
LCP
Guest
Hi I'm new to Gamemaker studio 2 and forums
I'm currently working on drag and drop games (can't do programming for my games yet) for my college class and I've been struggling for a time with figuring out how to get jumping and random spawning of enemies going from directly from top to the floor in a platformer
1. Jumping, so far I have:
W (pressed down) --> Jump to point (x = 0, y = 5) --> gravity set (0.1)
this allows me to jump once but after that my character gets stuck on the collide system with the block I have
I have changed the collision system around a lot between my character and the blocks but I'm unable to really make a difference with it.
Any help on this would be appreciated
I'm currently working on drag and drop games (can't do programming for my games yet) for my college class and I've been struggling for a time with figuring out how to get jumping and random spawning of enemies going from directly from top to the floor in a platformer
1. Jumping, so far I have:
W (pressed down) --> Jump to point (x = 0, y = 5) --> gravity set (0.1)
this allows me to jump once but after that my character gets stuck on the collide system with the block I have
I have changed the collision system around a lot between my character and the blocks but I'm unable to really make a difference with it.
Any help on this would be appreciated