Heyo! I want mobs to have random drops and I'm very unsure how to go about it. I read this thread but it's not quite the way I was hoping to solve it. My question is this: Let's say I create a bunch of lootable objects and place them all in a "loot group" within the GmS2 IDE, would it be possible to iterate through that list (to somehow reference the group from within the game I mean) and then pick one object to create. If this is a stupid question (I'm fully aware the chances of this being one)... how would you guys go about it? I'm guessing there's plenty of you who's done it?