K
Kaltagg
Guest
Is there a way to detect a sprites image_index variable changing? What I am doing is trying to create an object, that whenever the sprites sub image number changes, creates a burst of particles. I have all of the particles worked out, and they show up when the object is destroyed (I have them being created under the destroy event), but I can't figure out something to put in an if statement, or an event that I can use, for this purpose. Any ideas?