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EricR175
Guest
Hi,
I'm trying to spawn a new object when another is destroyed. I'm trying to use instance_change but I've tried everything. I've tried using it in each event that I have created...but no luck yet. I have a destroy event that destroys two objects. One I want to keep destroyed but I want the other to change into a different object.
Any help would be appreciated. Meanwhile, while I wait for an answer, I'll keep trying different things.
Thanks!
BTW....I'm using Gamemaker Studio 2
I'm trying to spawn a new object when another is destroyed. I'm trying to use instance_change but I've tried everything. I've tried using it in each event that I have created...but no luck yet. I have a destroy event that destroys two objects. One I want to keep destroyed but I want the other to change into a different object.
Any help would be appreciated. Meanwhile, while I wait for an answer, I'll keep trying different things.
Thanks!
BTW....I'm using Gamemaker Studio 2
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