U
Unknown Yell
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Hello there. I'm using GameMaker Studio 1.4.9.
I've made some boilerplate code that I use in every project I make.
I figured that it would be better creating and importing an extension instead of copy and pasting or manually importing scripts and objects. I made an extension, but whenever I import it, I get this error "Error loading [path of the asset I import] File not present".
What does that mean?
I've made some boilerplate code that I use in every project I make.
I figured that it would be better creating and importing an extension instead of copy and pasting or manually importing scripts and objects. I made an extension, but whenever I import it, I get this error "Error loading [path of the asset I import] File not present".
What does that mean?