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Legacy GM [SOLVED] Importing my extension creates empty files

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Unknown Yell

Guest
Hello there. I'm using GameMaker Studio 1.4.9.
I've made some boilerplate code that I use in every project I make.
I figured that it would be better creating and importing an extension instead of copy and pasting or manually importing scripts and objects. I made an extension, but whenever I import it, I get this error "Error loading [path of the asset I import] File not present".
What does that mean?
 
U

Unknown Yell

Guest
Well, that's embarassing. I've found the issue: I didn't export the the extension as a gmez file, so I only imported the extension file. Now it all works great.
Sorry, I should have been more careful.
 
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