H
Howard Lehr
Guest
As the note in the Preferences > Android > Keystore dialog box advises, my keystore file and the info entered. Good thing too, my hard drive bit the dust. Upon recovering my project, the Keystore dialog was empty.
So, I entered the info as it was before and created a new Keystore file, with the same filename after saving the old one with _old tacked onto the filename. So far, all seems good. The new Keystore file allowed compiles for testing, even on the target hardware (Android). Great, right? Wrong.
When I try to update the APK on the Google Play Store, they say:
"Upload Failed - You uploaded an APK that is signed with a different certificate to your previous APK's. You must use the same certificate. Your existing APKs are signed with certificate(s) with fingerprint(s):
[SHA1] {2 big sets of numbers, the second one matching the SHA1 shown on the Keystore dialog}
My long-winded question is, what can one do about this? Google Play Store says I can't re-enter the APK if I delete it. It's not obvious what that actually means, but is there a way to deal with the issue on the Game Maker Studio Pro side of things?
Any help is greatly appreciated.
So, I entered the info as it was before and created a new Keystore file, with the same filename after saving the old one with _old tacked onto the filename. So far, all seems good. The new Keystore file allowed compiles for testing, even on the target hardware (Android). Great, right? Wrong.
When I try to update the APK on the Google Play Store, they say:
"Upload Failed - You uploaded an APK that is signed with a different certificate to your previous APK's. You must use the same certificate. Your existing APKs are signed with certificate(s) with fingerprint(s):
[SHA1] {2 big sets of numbers, the second one matching the SHA1 shown on the Keystore dialog}
My long-winded question is, what can one do about this? Google Play Store says I can't re-enter the APK if I delete it. It's not obvious what that actually means, but is there a way to deal with the issue on the Game Maker Studio Pro side of things?
Any help is greatly appreciated.