L
Lenie
Guest
Hey there,
I was wondering how I can make a see through wall texture in 3D. Like a doorframe. I used a d3d_draw_block function with a wall texture that has the doorframe part erased. This works fine in GM8 but the doorframe part in GM1.4 just turns black. How can I make this work in GM1.4?
PS I have 'Used for 3D' checked. When I change the room color to yellow the 'transparant' part also turns yellow etc.
I was wondering how I can make a see through wall texture in 3D. Like a doorframe. I used a d3d_draw_block function with a wall texture that has the doorframe part erased. This works fine in GM8 but the doorframe part in GM1.4 just turns black. How can I make this work in GM1.4?
PS I have 'Used for 3D' checked. When I change the room color to yellow the 'transparant' part also turns yellow etc.
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