Dr_Nomz
Member
I have a character that looks all around via the mouse cursor, but because of how game maker works, this causes issues when looking around while hugging walls.
So I figured just changing the mask would fix it, right? But no, the mask turns with the character.
That said, how do I make the mask stay perfectly STILL while turning, but still moves with the player?
So I figured just changing the mask would fix it, right? But no, the mask turns with the character.
That said, how do I make the mask stay perfectly STILL while turning, but still moves with the player?