Dr_Nomz
Member
As soon as the path ends, I want my object to continue onto another path, but there doesn't seem to be a way to do this.
Code:
Basically it just takes the trigger (variable) to run it, which it does just fine, but then once the path ends I want it to recognize that so I can put in further code. Like unlocking the door in front of him, and then moving along the next path.
Code:
Code:
if gohome=1{
path_start(p_Blue_Home1,5,path_action_stop,false);
gohome=0;
}